/*  PCSX2 - PS2 Emulator for PCs
 *  Copyright (C) 2002-2010  PCSX2 Dev Team
 *
 *  PCSX2 is free software: you can redistribute it and/or modify it under the terms
 *  of the GNU Lesser General Public License as published by the Free Software Found-
 *  ation, either version 3 of the License, or (at your option) any later version.
 *
 *  PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
 *  without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
 *  PURPOSE.  See the GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License along with PCSX2.
 *  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#include <wx/ffile.h>

//////////////////////////////////////////////////////////////////////////////////////////
// Helper class for wxFile which provides old-school ASCII interfaces (char* style),
// for saving some scrodom-kicking pain involved in converting log dumps and stuff over
// to unicode.
//
// This is an ideal solution on several fronts since it is both faster, and fully func-
// tional (since the dumps are only ever english/ascii only).
//
class AsciiFile : public wxFFile
{
public:
	using wxFFile::Write;

	AsciiFile( const wxString& src, const wxChar* mode ) :
		wxFFile( src, mode ) {}

	void Printf( const char* fmt, ... );

	void Write( const char* fmt )
	{
		Write( fmt, strlen( fmt ) );
	}
};

